Showing posts with label ak-200 precise chair. Show all posts
Showing posts with label ak-200 precise chair. Show all posts

10/15/2012

Strike Fighters Review

Strike Fighters
Average Reviews:

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I honestly can't understand the negative comments here concerning this sim. Installation is simple, fast and the product only takes up 300MB of disk space unlike it's peers IL2 FB and CFS 2/3. The graphics are excellent and on par with IL2 FB while providing extremely fast frame rates. Menu lag time is virtually non-existent and options set-up is intuitive and easy to understand. At first I was hesitant to purchase based on the mixed reviews here and on other sites. I went to the publishers web site first and downloaded the patch (only 2.8 MB) and then purchased the sim; installed and then installed the patch immediately; so my comments are completely post-patch.
I'll address some previous reviewer's comments:
Key-Commands/Mapping: there are almost 100 different commands and I spent apprx. two hours changing them until I was satisfied with the layout for the keyboard and my joystick (Logitech Extreme Digital 3D); by taking the time to set up the commands where they are user-friendly the learning curve is reduced in the extreme.
Views: you can map the snap-views to the hat on your joystick and then pan with your mouse - ideal for combat flying and simple to perform (Options Screen then Controls). You need a solid, programable joystick to fly this sim.
AI: the wingman commands are easy (TAB Key) and they will cover you by attacking your target, etc. if you tell them to; both their AI and the enemies is excellent - better than I've seen in any of the current generation of sims available. The enemy pilots will perform ACM based on historical precedents and the abilty to scale the difficulty is a plus.
The F-4: if flown correctly using the lift vector (as described in the manual) can out-fight any of it's opponents as it did historically given equal conditions; if 'you' can't climb in the F-4 in this sim - blame the 'pilot' not the sim itself!
The Manual: again, better than any other currently available. I suspect, here, that previous comments are based on not reading it carefully!
Radar: the most complicated aspect of the sim but if you read the manual, set up the six basic key commands (i.e., Radar On/Off, Cycles to next radar mode, Cycles to next radar range setting, Cycles to next radar target, Acquire currently selected target and Reject and deselects current target) so that they are user-friendly (e.g., I changed them to single key presses in the same area of the keyboard/joystick, etc.) and practice - you will reduce the learning curve and really enjoy flying the F-4 and A-4!
I also suspect that many negative reviews are based on casual sim usage: in other words, the current generation of flight/combat sims simply demands that you spend 'time' learning them - the days of loading the cd in the drive and mastering the sim in a few hours are gone! Further, if the user is not willing to maintain (correct drivers, scheduled system maintenance, etc.) his/her system in order to provide the best possile platform then there will be problems with install, game play, etc., and unfortunately, the product will be blamed.
There is a host of freeware available for this sim in terms of skins, additional aircraft, terrain, effects, mission builders, etc. (i.e., just do a seach under the sim title on the 'net). If you're looking for a solid performing combat sim depicting the aircraft of the 60's - 70's - this is it! I've been 'flying' combat sims for 18 years now and this is one of the best in terms of pure enjoyment value: just the right mix of flight modeling, graphcs, speed and atmosphere.
My system: P4, 2.80 GHz, 15" XGA TFT Display, 40 GB/2 HD, 512 MB DDR SDRAM, ATI Radeon IGP 345 M HAL Video Card.

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3/30/2012

X-15-2/3 Expansion Rocket Aircraft for FSX Review

X-15-2/3 Expansion Rocket Aircraft for FSX
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i just download this add on 2 days ago for free and im glad i did not pay a cent for it it sucks i dont know where to begin telling you wats wrong it duz not handel well you can not control the throtle the engin duz not allways want to start if you want a x-15 for flight simulator 2004 or flight simulator x get the one made for flight simulator 2002 it works great

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2/01/2012

757 Captain Review

757 Captain
Average Reviews:

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I was told to expect great things from the creator of this addon, Captain Sim, i was not disappointed when i installed this aircraft and took it for a test flight.
As mentioned in my title, this is my first payware addon for my flight simming. after finding out that this addon was being sold on amazon for half the price as what is listed on the Captain Sim website, i had to pull the trigger.
Before i purchased this, i was not satisfied with the freeware 757's being offered for Flight Simulator X, i think all of them were converted from FS2004 use, and none of them had a virtual cockpit for FSX. I am getting used to flying from the flight deck rather than flying from spot view from behind the aircraft and virtual cockpit is really useful.
This dvd comes with versions for both Flight Simulator 2004(fs9) and Flight Simulator X(FSX), comes packaged in a convenient plastic dvd case like most games being sold these days(i thought it would arrive in a cardboard ox like the older games did)
This dvd also comes with a 100 page manual that describes instruments.
This addon includes the 757-200 with 2 types of engines and winglet options as well as the -300 with 2 engine types and winglets as well as a freighter version.
one last thing to note is that by purchasing this product, you will have to use the support on the Just Flight site, currently, Captain Sim's requires a order number to log on to its site and you do not get this number when purchasing this product here on amazon or from Just Flight's website(there is an update patch available for this version on the just flight website)

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1/28/2012

RignRoll Review

RignRoll
Average Reviews:

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After many years in development and missed release dates, Rig n Roll was finally released. With a passing interest in truck driving, tycoon genre, and/or simulation, 18 Wheels of Steel fans (who might be disappointed with the way Extreme Trucking direction went and for those looking for something more than American Long Haul) may see this as a challenge to the truck driving sims namely the 18 Wheels of Steel franchise. It's a different take on a business sim/trucking game. I was a fan of all the 18 Wheels of Steels games with the exception of Extreme truckers ( because of its new direction which I didn't like) and Big City Rigs which was just god-awful!
Rig n Roll was billed as a truck driving sim tycoon game taking place only in the state of California with one city in Nevada. You are a truck driver for a company that you own. You choose what to haul as there are different types of goods ranging from fruit to cars. You start off with a basic rig that you can upgrade. At your company, you can also tradein your truck for a much better one. For the most part, all of this takes place in California. On a side note, it looks like Las Vegas (in Nevada) might be added in the Fall as some billboards on the freeways are hinting. The Rignroll, website still hasn't been updated since the game was released. This drives me insane as I would like to know if there are any updates and possible add-ons. You have to dig to find out that Las Vegas is in the works but no release date has been set. The graphics look very nice.The billboards look nice and realistic as do the roads also. You even have to play a toll at the Bay Bridge and Golden Gate Bridge; nice touch! I think I read when this game was in development, the game designers/developers went to California and mapped out the roads and drew the scenery. The developers of Wildlife Park 2 did the same thing (obviously at a zoo instead). Very nice! There is an interesting storyline in RignRoll with some interesting twists and turns. I won't divulge on it because I don't want to spoil it!
The graphics are very nice. I would say, better than the 18 WoS franchise. The streets, freeways, interstates look good. The map is not a good tool as it's not helpful (not useless, just not helpful. In 18 WoS; the map was terrific.In RnR, I found myself on dead ends which the map never hinted to. The same issue in 18 WoS Haulin and American Long Haul persists in Rig n Roll; empty cities with no people. There is a glaring omission in RnR. I cannot understand, comprehend, or understand why! WHERE ARE THE TRAFFIC LIGHTS? A game with nice graphics and designers who drive around California to map out the land, you would expect the traffic lights (as well as different types/shapes). I couldn't believe it. This makes for interesting intersections. No stop signs either. The rigs are nice and lifelike. A nice touch is when you go to a gas station (press enter when there) you get out of your rig and pump (as well as use a slider to either fill it up or as much as you want). The downside is that you have no control of your character, it's automatic. You can customize your rig (paint, engine, brakes, wheels, etc. The only place to accept a job is in the warehouse. Your company must have a contract with the warehouse you are at, or else you can't start a job such as hauling a harvester, rocket fuel etc. Some jobs involves you being in a race to a designated city (warehouse). Usually it's against 4 other rigs (the AI). When you reach the border (fence) of a warehouses, it is automated (very disappointing to see). You watch the rig (with or without cargo) automatically be driven into the warehouse and a crane automatically unhooks your load. Why can't I drive in the warehouse, perhaps get out, and use a crane to unhook my load? When you pick your job, the load is automatically placed on your rig and you are automatically driven out. You have to be careful, because when you reach the boundary of the warehouse you are on your own and sometimes if you aren't paying attention you could quickly crash. By the way, if you crash, there are nice visuals of your rig taking damage. Your rig looks hurt! Also, why in the world is there a key for, unhooking or hooking your load? You don't even get to attach (or detach) it to your rig. If you crash and your trailer falls off, that's one reason. Also, from time to time, you might get a phone call asking you to pick up a trailer. On your jobs screen, it does tell you how to get to your destination.
The traffic is nice. Strange that California is known for it's traffic, yet it seems very quiet in the game, no matter what time of the day that it is. To get the true California traffic, you need to move the traffic slider all the way right (yes there is a slider for traffic in the menu. The day/night timing is a nice touch. The police are weird. If you commit a infraction, it seems like the police always try to run you off the road, however, if you slow down, you get pulled over and arrested....almost always. I did drive on the wrong side of the road not knowing a police cruiser was behind me and I was ticketed. So that's good, not everytime is an arrest :) Driving is more real in RnR than the 18 WoS series. But, at least in the 18 WoS series, you back up at your destination and unload your cargo. In RnR, you either go to a designated spot (along the road) and unhook the trailer (while going (under 10mph) or reach the warehouse where you rwach the warehouse border and it's completely automated.
All and all, this is game is about 2.7 stars. You wonder with it in development for so long, you think, "this is it?" If this game improves, I would change this rating (simply by erasing this review and redoing it. As of right now, the best thing to do is to try the demo first. There is no life in the cities and when you reach your destination, it's pretty much automated; everything is almost automated. It is a nice touch to be able to get out of your truck and go into a diner, pump gas, fix your truck, and go to a motel. The only problem is that all of this is automated. you have no control (you have the option to fill as much gas as you need in your rig; it's a slider). The truck stops are nice but they are devoid of any action/people/other trucks in real time. At the truckstop, you can go into the diner and find work in the newspaper. When you play this game, you'll feel like this could of been a hit but it is a miss. Maybe in the future, if this game is supported, it could be a hit. Right now, it's got a lot of options to grow on and hopefully, it's supported. If you love truck sims, try the demo first. It might seem terrible at first, then it grows on you. I'm very close to erasing this review and upping the rating to about 3 stars although, as I said before, it's not quite there. If it's true, Las Vegas will be added, I will see how that goes as well as if anything else is added, ie. fixes, updates etc.
+ Scenery is very nice (better than 18 WoS)
+Truck interior and animations are nice
+Truck interior view is very nice/more accurate
+Cities dont all look the same
+Traffic is more realistic during the times of the day
+The AI won't crash into you, you have to be aware
+The police will pull you over if you commit a infraction if they are driving behind you. The police aren't static, they drive around.
+Good amount of cargo to haul
+Story mode is interesting
+Tutorial is nice
+Dolby Surround sound is nice
+ Guess what? When you drive up to a toll booth; you have to pay!
+The Truck Stops look very nice
+Good amount of options when upgrading your truck
+The radio is a nice touch; music actually isn't bad. I was tired of hearing," Anyone got the 10-13??" (from 18 WoS)
+ How fellow employees, businesses contact you and the talking business is a nice touch
+ The animation when filling your tank, going to the motel, getting something to eat, fixing/upgrading your truck is nice as is the animation of how your truck looks if you get into a crash
+ steering is more realistic
+shifting/use of clutch/going in reverse is more realistic
+ The truck stops are nice
+ Besides going to the warehouse, you can go to a truckstop and get out of your truck to go into a bar/diner to find jobs in the newspaper.
- I've been to several cities and I have seen absolutely no traffic signals. California with no traffic signals???? Very careless.
-The cities are void of people.
- Reaching your destination, at the warehouse is automated. You don't back your rig to the loading/unloading zone. When you reach the border of the warehouse, you are automatically taken in, point and click what you want to haul, and the trailer is automatically attacked to your rig.
-sometimes when your task sends you to a specific location (not the warehouse), the directions are very vague. Sometimes you have to pick up the trailer on the side of a freeway but you will not know specifically where until it pops up on the right side of your screen.
- Would be nice if you can actually drop off goods and pick up goods at the seaport and airport.
-Realism- No speed limit signs on the freeway
- The journal, info screen is not very helpful
- Would be nice to be able to control your character: pumping fuel, washing your rig, sleeping in a motel, talking to other truckers at a diner/restaurant, unloading/loading trailers in the warehouse or pickup point.
- Sometimes you can get arrested for what seems to be minor infractions

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