7/18/2012
The Moon Project Review
Average Reviews:
(More customer reviews)I have played a lot of RTS games, and I have to say this one is the best by far. In other games, I've always wondered, "Why can't you do this?" Not anymore with The Moon Project. Anything you can imangine doing, you can do. For instance, you can build tunnels, bridges, change terrain elevation with your builder, paint you guys different colors to look like the enemy, and pick enemies up with your transport and drop them from high altitudes. You can modify each chassis to hold weapons to your specifications, so you can fully custimize your units. The possibilities are limitless. If all this game had was the weather station, it would still be worth buying. You can do lightning storms, (which include lots of rain--the graphics are so good the rain looks so real!) metior showers, floods, bilzzards, and large wind storms that go up to 15 miles per second. Also, the lightning is like it is in the real world--that is, it goes for the tallest thing(s). It is quite involved. It can be slightly overwhelming at first trying to figure out how everything works, but that just adds to the fun. Once you have figured out everything, it's even more fun. Each guy has a certain amount of ammo, and they have to re-load every so often, which isn't much of a problem, since you have cheap transports that will automatically re-load your guys for you. Also, the teams are quite diverse. There are three different teams, each with its own unique way of gathering resources. After so much combat, units get expirence, which helps them preform better in battle. Guys can get up to 8 expirence points. There are also banners, which are really cheap, which you can mount on units or buildings, (you can change your building's weapons to anything you can arm your units with) and if units are within a certain radious, they will have +2 to +3 expirence poins, depending on how close they are. So, a unit could really have 11 experience points with a banner near by. This game sounds more complicated than it is. I would highly reccommend for any fan of RTS games to buy this--it will absolutely blow you away.
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The Moon Project is a sequel to the award-winning real-time strategy game Earth 2150. It features an enhanced version of Earth 2150's 3-D engine. The engine allows for greater degrees of zoom, real-time lighting, 3-D terrain deformation, fog of war, and particle effects. The entirely new campaign features settings based on locations like San Francisco and Munich, Germany. There are new units, weapons, and technologies, such as submarines, earthquakes generators, and artillery.
Labels:
leadership,
management daft,
management drucker
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