Showing posts with label eidos. Show all posts
Showing posts with label eidos. Show all posts

10/18/2012

Thief II: The Metal Age Review

Thief II: The Metal Age
Average Reviews:

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After trying the first mission in Thief 2:The Metal age I was dazzled. The developers at Ion Storm have truly lived up to the promise of a better sequel for we slobbering Thief fans. The original Thief was thought not to do well because of its twist on the first-person shooter. But when it hit the shelves it sold like hot cakes. To those of you run-and-gun fans this might not be the game for you. Thief 2 consists heavily on keeping out of sight and sticking to the shadows. You are not a war hero that can take some few thousand bullet wounds, you are no more than a common thief trying to hold your own. The game has changed a significantly since the original game. The characters in Thief 2 are much smoother and less blocky looking. The physics have also had a dramatic change with new fog effects and etc. The AI's intelligence has been increased as well. This game is fun to play and if you buy it, it will take some time to complete. It can be dificult at times so I suggest buying a strategy guide. I can't tell you how much fun it is when a nobleman offends you, and then you loot him for all he's worth. This is definetly one to get.

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Thief II: The Metal Age offers all the exciting elements of the original game and expand upon gameplay that emphasizes stealth and problem solving over brainless killing. Follow an involving storyline complete with intriguing subplots while evading and engaging with some of the most sophisticated enemy AI's ever seen in a first-person game. On the streets and rooftops of a darkened city where magic and technology uneasily coexist and the forces of a corrupt sheriff loom it takes someone with a soft touch and even softer step to stay ahead of the law. For a master thief like Garrett the choices are clear - profit....or perish;. Slip through the shadows steal to survive and put an end to the corruption that plagues the city. ~ Enhanced game engine creates a more sophisticated stealth experience. ~ Amazing new tools to improve your skills as a master thief. ~ Improved AI simulates believable enemies to steal and hide from. ~ Amazing realistic environmental effects like rain snow and moving clouds. ~ All new content to support chapter 2 of the Thief back story. System Reqirments:Windows 95/98 266MHz Pentium II 48MB RAM 4X CD-ROM; 250MB free hard drive space DirectX 7.0 compliant 3D accelerated video card DirectX 7.0 compliant sound card Keyboard Mouse

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9/21/2012

Thief Gold (small box version) Review

Thief Gold (small box version)
Average Reviews:

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This game is one of the original stealth action games. It is entertaining and completely immersive. If you like first-person shoot-em-up games... don't play Thief. Well, do play Thief, because it's great, but it's a completely different experience.
Don't come to Thief hoping to go slashing merrily towards your goal. Oftentimes slashing your way towards any goal is a sure-fire way to fail a mission. (It's called Thief, not Murderer) The levels set out challenges that have to be met with subtlety and innovation, which, personally, is more satisfying to me. It's not quite as interactive as Thief 3, where you can change the environment to snare enemies, but, as the game that started it all, it is just as entertaining.
The levels in Thief Gold give you a variety of goals, and there are multiple strategies for playing. This game spawned its own following with different kinds of players, and a community of fans which is still operating today. This game is simply a lot of fun, and the Gold version gives you even more levels and challenges.
As far as the ages that this game is appropriate for, I'd say that the level is fairly mature. It's not too gory, just because the graphics are old, but this doesn't take away from the experience, and you still have to deal with zombies, blood splatters, and cinematics which are animated well, and with a distinctive style not seen in modern games. (someone referenced the eye-popping scene, it's not too graphic, and doesn't show much, but it could be disturbing for young-uns)

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7/22/2012

Project: Snowblind Review

Project: Snowblind
Average Reviews:

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Graphics : Sweet. Gameplay : difficult at first, but once you understand the control scheme, you quickly get the hang of the rest. Incredible particle effects. Very well done music. Replayability : moderate to none. That's the only downside. The game has good length, and a fun idea as a plotline. But, there are not too many twists and turns plotwise, so that pulls quite a bit away from re-playability. This ran well with the minimum specs on my system : AMD XP 2800 -- 512 MG DDR RAM -- 128 MG GeFORCE 4 5600. For the sheer shooting power of the game, i would recommend it. But, don't expect extreme depth in the gameplay. Just a good bit of fun.

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Intensive single-playerexperience!Product InformationExperience the dramatic intensity of the frontlines of a war through the eyes ofthe first of a new breed of super soldiers in this gritty and epic first-personaction game.In the not so distant Future Lt. Nathan Frost is challenged to stop arenegade regime from eradicating the civilized world.Hong Kong 2065. 2nd Lt. Nathan Frost is just a regular grunt until hevolunteers for a super-soldier transformation for an international army calledthe Liberty Coalition. A painful series of surgeries gives Frost extra-normalabilities via implanted enhancements which place him on the frontlines of a waragainst a destructive regime. After a military coup leaves him stranded inhostile territory cut off from command with only a handful of men Frost muststop the militia's secret weapon that threatens to plunge the world intodarkness.Product FeaturesRobust online multiplayer experience with 16 players and voice over IPsupport - classic and new multiplayer modesUse Bioenhancements to exploit the superhuman powers of your characterArsenal of experimental weaponry and secondary high tech gadgetry injectnew depths of gameplay never before realized especially when leveraged inmultiplayer playPick-up-&-play intense battlefield action starts at minute 1pulling the player through a cinematically immersive storylineWide variety in mission pacing ranges from frenetic action of battlefieldchaos to infiltration style missionsVehicles serve as functional obstacle solving tools and as weapons inboth single and multiplayer gameplayProduct Reviews"Unprecedented stream of battlefield chaos" - Play"The future of war" - Game Informer"All those weapons mean the possibilities are up to your imagination" - Electronic Gaming Monthly"Make the FPS genre better"&

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