7/04/2012

Project Earth Review

Project Earth
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I had a hard time playing Project Earth. The game control is no way near as good as Homeworld or Homeworld Cataclysm. One has to use the mouse & arrow keys & ctrl key to get anything done. In the end the controls are not intutive and take the fun out the game. He graphics are OK. If you have not played Homeworld or Homeworld Cataclysm I would recommend that you buy them instead. They have easy game control, good graphics & music and a great story line.

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7/03/2012

Thief: The Dark Project Review

Thief: The Dark Project
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I have never really been a fan of the super gory violent first person games. Perhaps its because I'm not that great at them. Anyway, I bought thief knowing it would be different from those games. How different, I had yet to find out. Perhaps the best example of these differences is that on the "expert" level of difficulty, one of the requirements is that you DON'T kill people. This makes the game much more difficult, but also rewarding. I really liked everything about thief except, perhaps, the graphics (which I still thought were okay). First, the concept of it is brilliant. While I understand that stealing is wrong, I have come to realize the exhilaration of it. It's not the fact that you found and stole something that is awesome; its the odds that you overcame to retrieve it. This is a very addictive game.
Plot/Story: I was impressed with the storyline. You are constantly being surprised by things that don't go the way they're supposed to, and you never knew what's going to happen next. There's really no way you would be able to predict the ending until you get to the last couple levels.
Gameplay: You are constantly being challenged by the environment and enemies. While the human enemies could be smarter at times, generally, they present enough challenge. I was very happy with the Normal/Hard/Expert level choices. Even before I had beat the game on normal, I found myself going back to earlier levels and playing them on Hard or Expert level. Also, you will learn to rely less on maps, and more on visual familiarity with the environment (and a compass, if you want). This is because the maps fit the technology level of the imaginary time period of the game: simple and basic. No fancy arrows tell you where you are. One thing that really frustrated me was how you have to reload the level every time you want to go back to a save point. This is especially common in this game since so many things can go wrong. I know other games have overcome this obstacle, and wish this one would have.
Graphics: While the graphics are functional, and sometimes entertaining, the complex environments deserve better. Thief is the kind of game where there is a lot of atmosphere; and I feel this could have been enhanced with better graphics. Perhaps the most dissapointing would be the cutscenes. The're essentially slideshows with a minimal amount of animation. Plus the resolution is bad. Maybe this was a low-budget project or something. I don't really care all that much. I just know that they could have done better and should do better in the future.
Sound: Unlike a lot of games, the sound is essential to surviving and succeeding in Thief. It helps to have nice speakers or nice headphones. I have used big headphones that cover the ears, and its an engrossing experience.
So, in conclusion, besides a few bickers of mine, I thought it was an exceptional game, and based on the price, should be bought by anyone with an interest in it.

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As Garrett, a cynical and world-weary master thief, you must make use of stealth and intellect to complete your missions. You live in an ancient city of a fictional past, where magic and primitive technology coexist uneasily. Your victims are the city's corrupt and privileged nobility, whose wealth is at your disposal as long as their guards don't see you, at least not until it is too late. Your dark heroics earn you the attention of a mysterious patron who offers you a fortune if you can retrieve an enormous gemstone with a notorious reputation. But it soon becomes clear that more is at stake than a comfortable retirement. Your efforts trigger a conflict between veiled powers who compete to pull your strings. You'll need all your strength and wits to discover the truth and escape from the web of intrigue and deception spun around you. Garrett's adventures will take you through moonlit city streets, guarded mansions, secure prisons, blazing factories, haunted cathedrals, abandoned ruins, grim catacombs, subterranean lost cities, and even into strange, distant realms where the laws of this earth no longer apply.

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Microsoft Office Professional Edition 2003 Upgrade Review

Microsoft Office Professional Edition 2003 Upgrade
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The beta version arrived at my house, was installed, and had lots of bells and whistles. Fancy colors, buttons, etc. However, I am not sure that the changes are worth the kind of cash proposed by Microsoft's suggested retail price. Word, Access and Excel are basically the same programs as XP, Powerpoint has a few nicer features (it always has had nice features), and Outlook does have some data management not previously available. As a small business operator, I have found it much easier to track business contacts, emails, etc. I also have a FrontPage designed website. The new FrontPage has a nifty "split" screen which allows you to look at your HTML coding along with the actual published page, both at the same time. The new FrontPage also makes general HTML tagging, coding, and changing much more user friendly. However, it suffers from the traditional Microsoft misery; namely, the online help is virtually useless. This is also true for Publisher. You will spend lots of frustrating moments with both of those programs.
...

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Microsoft Office 2003 Professional, the hotly anticipated successor to Microsoft Office XP, brings even more enabling power to this cornerstone of productivity that helps users connect to the right people, information and processes throughout the world of business and ideas. A host of innovations make it easier for people to take effective action and get better results!

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7/02/2012

SAM 2007 Assessment, Training & Projects v3.0 Printed Access Code Review

SAM 2007 Assessment, Training and Projects v3.0 Printed Access Code
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Just to add to the previous reviewer. Yes, the price is ridiculous AND the content is garbage. Better off searching "how to use excel (access, word, etc)" on google or youtube. I bought this thing ONLY because it was required for school. Definitely one of the worst purchases I have ever made.

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SAM 2007 Assessment, Training & Projects version 3.0 offers a real-world approach to applying Microsoft Office 2007 skills.This powerful and easy to use software simulates Word, Excel, PowerPoint, Access, Windows, and the Internet, allowing users to demonstrate their computer knowledge in a hands-on environment.

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AutoCAD Freestyle Review

AutoCAD Freestyle
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Final Update - On February 1, 2011, I went to the Autodesk website to check for additional updates and found that FreeStyle had been withdrawn from sale. Customer support stopped April 1, 2011.
Update 10/7/2010 - The first product update was released a couple of weeks ago. The major change fixes the first item below...you can now create custom symbols and store them in the library. I'm still in the process of evaluating the release and will update this note after I've used it a bit more.
Original Review:
The designers of a package like AutoCAD FreeStyle face a classic challenge: It needs to be easy to use for a novice, with enough features to be useful, yet not so powerful that it will cannibalize sales of the high-end (and much more expensive) AutoCAD systems.After spending a couple of days using AutoCAD FreeStyle, I think the designers set the bar way too low. The interface is simple and easy to learn, but far too many features are missing for FreeStyle to be a competitive program.That's not to say that FreeStyle can't be used to produce usable drawings; it just could be much better if it included basic features that are in other systems. Let me go through some of the areas that stood out...
Symbol Library - A library is a collection of symbols that are created once and then used on multiple drawings. FreeStyle comes with a collection of prebuilt symbols that are sufficient to get started, however it's not a complete enough library for a lot of projects - when I attempted to draw my sprinkler system, I discovered that there are no sprinkler components listed. In most CAD systems, this problem is addressed by allowing the user to build custom symbols. Once they're added to the library, they can be repeatedly used in future drawings. This release of FreeStyle doesn't have that capability. The symbols that come with the program are all that you've got, and that simply isn't enough. Incidentally, what's in the library is even a little strange... the Electrical Symbols tab includes five Gas and Water symbols along with the basic electrical symbols and the Building Components section only contains six fireplace facades...I'm sure that in real life there are more building components than just those.
Paper Size and Scale - When you start a new drawing, the program asks you to select the size of the paper and the object that you' re going to draw. e.g. you pick 8.5 x 11" paper and select that the page represents a 30' x 40' space. The scale shows that ¼" equals 1'. This makes perfect sense to anybody not used to using a CAD program, but is backwards from the norm...normally a designer would select a paper size and a scale.
Splines - Splines are a way of smoothly connecting a series of points. By adjusting the "handles", you can easily draw complex curves. FreeStyle doesn't have a way of drawing with splines. The menu allows you to draw with arc segments, straight lines and freehand "doodles". You can adjust the points of inflection on the doodle and eventually get to the desired curve, but it's not as easy as it seems. True spline capability would be easier.
Radius line joins - When drawing a floor plan, most lines meet with a sharp corner, but that's not always the case. Sometimes a drawing needs to have a rounded curve joining the two lines. Most 2-D drafting systems can do that automatically, but FreeStyle lacks that capability. You can manually accomplish the same thing by drawing a small arc, but why? You're only talking about a millisecond of computer time to have the program do it for you.
Double lines for walls - Often walls in architectural drawings are shown by two parallel lines, representing the inside and outside surfaces. Freestyle doesn't have that ability built-in. To do it correctly, it's a little more complicated that just having a double line as a selectable line type....you need to specify wall thickness, join corners correctly and scale appropriately as the drawing size changes. Again, all this can be done manually, but the basic idea is to have the program save time by doing the work for you. Incidentally, the work around is to simply draw a thick solid line for walls...look at all the sample drawings for examples.
Draw a wall of a house. Now drag a window or door from the symbol library and place it onto the wall. You'd think that the wall would break and allow the object to be inserted. It doesn't. OK, now manually break the wall into two separate line segments and drag the line ends apart to create the necessary break. That would work, if there was a way to break a line into two pieces, but there isn't. So you nuke the whole side of the house and redraw two separate line segments on either side of the door. That works...until you realize that the door is 6" to the left of where it should be.
The algorithm that calculates color fills is flaky. When you drag the fill icon over a fillable area, the area is highlighted with a light version of the fill color. It's a nice idea, so you can see exactly where the color's going. Unfortunately, a single open pixel prevents an area from filling. The highlighting, though, isn't nearly so discerning. It's not unusual to have an area highlight, but fail to fill when clicking on the mouse button. I also managed to fill in an object and then select the color and move it while leaving the outline behind...it was a little strange.
There's no instruction manual. You can get help for any of the commands by selecting that command and clicking the question mark icon. Clicking on the icon showing three stacked baby letter blocks takes you to the Freestyle website where there is more detailed information. It's annoying, though, not to have something you can skim through. I was trying to figure out how to color in a tree and it wasn't until I saw a picture in the on-line help that I realized that the color was coming from a filled in circle located behind the tree.
I could add more, but you get the idea. If the product manager at AutoDesk chooses, all of these can (and should) be fixed in a future release. Until then, though, I'm only giving FreeStyle two stars. The simple user interface is right on the mark for a non-technical consumer level product. The omitted features, though, cost it dearly in the ability to produce usable and functional drawings.

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AutoCAD Freestyle is the simple design tool for smart ideas. It's easy-to-use, low-cost 2D drawing software ideal for creating professional-looking drawings, layouts, and plans that you can share. No training required. It has a simple user interface, just the tools you need, and pre-drawn symbols to start drawing right away. Then you can share your drawings with nearly anyone, because AutoCAD Freestyle produces files in the same format used by AutoCAD, genuine DWG, in addition to high-quality PDF, DWF, JPEG, PNG, or BMP files for digital communication, archiving, and reuse.


The Simple Design Tool for Smart Ideas
Clearly Communicate Ideas Use AutoCAD Freestyle to deliver highly polished drawings to clients, architects, contractors, and other project partners--it's better than a hand sketch any day. Share your drawings with nearly anyone, because AutoCAD Freestyle produces files in the same format used by AutoCAD: genuine DWG. You can also more efficiently create high-quality PDF, DWF, JPEG, PNG, or BMP files for digital communication, archiving, and reuse.

Get Started Quickly It's exceptionally easy for people unfamiliar with CAD software to use AutoCAD Freestyle. Download it and start drawing right away--without any training. AutoCAD Freestyle has a simple user interface and just the tools you need to draw floor plans and layouts quickly and easily, all in one place. Check out the AutoCAD Freestyle community site to get productive faster, with support from video tutorials and user-submitted tips.

Leave No Room for Error AutoCAD Freestyle lets you draw quickly without sacrificing quality. Create accurate, detailed plans and layouts to scale with a simplified toolset for creating standard shapes (lines, arc, circle rectangle), annotating your drawings (dimension, text, fills), sketching, doodling, and inserting images and symbols. The grid on your drawing surface helps you understand spatial dimensions, such as proportion and distance, to solve problems more easily. It's just like drawing on graph paper.

Don't Start from Scratch When you use AutoCAD Freestyle, you don't have to reinvent the wheel. To save time, select from a library of pre-drawn, commonly used symbols--such as doors and windows--or insert and trace over a photograph. If you don't want to start from scratch, start with one of the sample drawings provided or download one from the AutoCAD Freestyle community site.

Built for You AutoCAD Freestyle is ideal for drawing garden and landscape designs, room addition and remodeling plans, electrical schematics, custom parts, and more. Unlike other general drawing and office productivity software, AutoCAD Freestyle is purpose-built for creating plans and layouts. If you need simplified 2D drawing software you can use without training, AutoCAD Freestyle is for you.

Key Features
Simple User Interface An intuitive user interface and straightforward icons make AutoCAD Freestyle easy to use.

No Training Required Integrated and online learning tools teach you how to use AutoCAD Freestyle while you're drawing. The AutoCAD Freestyle community siteoffers additional resources to help you get productive faster, including video tutorials and user-submitted tips.

Real-World Dimensions Create accurate, detailed drawings, plans, and layouts to scale.

Share Your Work Print your design or share it digitally as a PDF, DWF, JPEG, PNG, or BMP file.

Only the Tools You Need Start drawing right away with simple 2D drawing tools.

No Need to Start from Scratch Insert a photograph and trace over it to communicate your design ideas.

Hundreds of Predrawn Symbols Start designing right away with commonly used symbols, such as kitchen appliances, trees, and shrubs.

Create Files That CAD Professionals Use Whether you want to view files created in AutoCAD software or share your ideas with CAD professionals, it's simple because AutoCAD Freestyle is AutoCAD compatible. It produces files in the same format used by AutoCAD--DWG--which is also one of the most widely used design formats.

Windows 7 Support Use a touch-enabled device with support for Microsoft Windows 7 multi-touch functionality, including flicks.

What's New
Numeric Entry Adjust the size of an object--line, rectangle, circle, or arc--by simply entering a measurement. It's much easier than dragging the object to an exact size.

Flip Objects It's simpler to create symmetry. Make mirrored shapes by copying and then flipping objects vertically or horizontally.

Erase Using Windows Selection Erase just a selected section of an object.

DWG Support Open DWG files from AutoCAD software and other DWG-compatible applications.

Scale Multiple Objects No more dragging individual objects of a complex drawing to adjust their size. Simply select all of the objects and drag to the desired size, or right-click on it and enter a percentage.

Predrawn Content New symbols for trees, shrubs, stoves, and more help you draw faster than ever.

Rotation Grip Gives you more control while rotating an object, and provides easier-to-read feedback.

DWG Roundtrip Mode Buttons It's now easier to work with DWG files created in software other than AutoCAD Freestyle. New buttons allow you to toggle between the viewport mode and paper overlay mode so that you are always drawing to scale--even if your source DWG file is highly complex.


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7/01/2012

Project: Nomads Review

Project: Nomads
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Of all the game genres I've played I have to say that Action/RTS is perhaps the most treasured of them all. A good Action/RTS is playable for hours like a good RTS, but avoids the monotony of that genre by allowing you to jump right into the action. Project: Nomads fits squarely into this arena, and it does so beautifully. The game experience is challenging, the controls intuitive, and the graphics capable. I highly recommend picking up this piece of gaming excellence.

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Use your magic, science and strategy to destory the warlords that destroyed your homeland! / Rated T: Teen

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Code Complete: A Practical Handbook of Software Construction Review

Code Complete: A Practical Handbook of Software Construction
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It was a pleasure to find out that this book had been updated when I reads news of it. CC2 is a great one-stop 'place' to go to when you want a great excuse to apply Stephen Covey's 'Sharpen The Saw' principle. This updated version has some solid, fantastic, expert instruction on designing from scratch, whether it's OO, writing better routines, psuedocode, nested loops, or at the higher level: agile methods, etc..
McConnell's approach of talking to you, the programmer, is ideal: not too much humor, and an easy to read, but professional approach in the way he donates the contents of his brain: i.e. McConnell's lengthy experience in the field.
I read just a couple of paragraphs in a chapter before work one morning, and the advice I picked up saved so much time that same day. And it wasn't even specific to coding instruction. It was a piece of advice on a philosophy on how he personally determines how much upfront design he should settle on before coding.

Reading Software Construction material of this caliber, as compared to some, yet another, new book on a specific language that might look impressive to know, is what makes for a solid programmer.
Refreshing your overall S/W construction knowledge gives you so much more of your life back, because you will have way less bugs and a lot more fun maintaining the high-quality code you are now writing because of CC2.
I mentioned already that he covers OO, but I wanted to emphasize the excellent material he offers in this area. I am now seeing the benefit of measuring the quality of your classes by this guideline: are they true Abstract Data Types. ( rather than just trying to use the syntax that the language provides to its potential).
Great job on a rather thorough re-write of a S/W development staple.



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Widely considered one of the best practical guides to programming, Steve McConnell's original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices—and hundreds of new code samples—illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking—and help you build the highest quality code.

Discover the timeless techniques and strategies that help you:

Design for minimum complexity and maximum creativity
Reap the benefits of collaborative development
Apply defensive programming techniques to reduce and flush out errors
Exploit opportunities to refactor—or evolve—code, and do it safely
Use construction practices that are right-weight for your project
Debug problems quickly and effectively
Resolve critical construction issues early and correctly
Build quality into the beginning, middle, and end of your project


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